The mountains around Glen Coe owe their rugged appearance to a series of cataclysmic eruptions 420 million years ago, when a series of five huge volcanoes spewed lava across the landscape. Once empty, the magma chambers below the earth’s surface could not support the weight pressing down on them and collapsed to form huge craters, some 8km/5miles across. These were then eroded by millennia of ice, wind and rain into the deep, glaciated glens and shattered granite cliffs that characterize the region today.
The wild terrain of the glen was the traditional homeland of the MacDonald clan, one of whose ancestors had been granted it by Robert the Bruce as a reward for support at the Battle of Bannockburn. But in 1493, James IV abolished the Lordship of the Isles, which effectively relegated the MacDonalds to the status of tenants under the Campbells of Glenorchy and Argyll.
This sparked off a bitter enmity between the two clans which, over the centuries, spiralled from cattle raids into mass murders. It is also generally held to be the root cause of the massacre of 1692, for which Glen Coe has since been notorious. Thirty-eight MacDonalds were killed one fiercely cold February morning by a contingent of government troops, led by Captain Robert Campbell. Their crime was ostensibly refusing to swear an oath of allegiance to King William III. In fact, the MacDonalds had intended to swear the oath, but had missed the January 1st deadline for it by five days after travelling to the wrong location.
On finally receiving the order to “fall upon the Rebells . . . and putt all to the sword under [the age of] seventy”, Campbell’s men set about their work with grizzly ineptitude. Maimed and terrified, hundreds of clansmen and women fled through a ferocious blizzard into the mountains, where many more than were officially declared dead must have perished of exposure.
Memories of the atrocity have lingered a long time in this region, less perhaps because of the deed itself – these were, after all, violent times – but for the manner of its doing. The troops responsible for the actual killing were billeted with the same MacDonald families they would later slaughter – a heinous breach of Highland hospitality codes for which the perpetrators have never been forgiven.
Contrary to the common perception of events, however, only a small number of the soldiers involved were actually Campbells, and the massacre was less the culmination of an old clan feud than part of a wider government plan to wipe out the Highlands way of life. Campbell’s superior, the Secretary of State for Scotland, Sir John Dalrymple, had wanted to make an example of one of the clans and the MacDonalds seemed the softest option: they lacked a castle and, because of their widespread unpopularity, were unlikely to receive support from more powerful neighbours.
The subjugation of Highland culture accelerated greatly after Culloden and the Jacobite Uprising of 1745. This was when General Wade built the old military road up the glen and out across Rannoch Moor, to enable troops to be deployed quickly in rebel areas. A triangular plateau of sodden land dotted with tiny lochs and streams, Rannoch Moor had for centuries presented a formidable obstacle to travellers in the Highlands. The routes across it were frequently buried by snow in winter and obscured for weeks on end by drizzle and fog the rest of the year.
In Wade’s day, the first sign of civilization for soldiers marching across the moor were the barracks facing the great pyramid of Buachaille Etive Mòr, at the junction of Glen Coe and Glen Etive. Originally dating from the seventeenth century, the building was later converted to an inn, the King’s House Hotel, which still stands today just off the road – a much loved haven for climbers and walkers over the decades.
It also served as a watering hole for the army of navvies who, in the first decade of the twentieth century, excavated the Blackwater Reservoir, a couple of hours’ walk across the mountain to the north of the hotel. The men would steel themselves for the slog up the so-called “Devil’s Staircase” (a stepped track now a famous landmark on the West Highland Way) with a jar at the King’s House. Quite a few of them, however, never made it to work, perishing en route after collapsing drunk in the snow.
Their bodies, along with those of the other men who did not survive long enough to see the completion of the reservoir, were interred in a tiny cemetery next to the dam at its far end. By the time the project was completed, it contained a total of 22 graves, one of them marked simply with the date and the legend, “Unknown”.
Built to supply electricity for the aluminium smelting works in Kinlochleven, Blackwater was the last great engineering scheme in Britain excavated by hand. Life for those involved was, by all accounts, unremittingly harsh. Crammed into a freezing, muddy shanty encampment high up the mountain, many succumbed to disease, malnutrition and exhaustion.
The Irish author Patrick McGee, who worked on the site, gives a chilling account of the conditions in his autobiography Children of the Dead End (1914). Hard drinking, gambling and fighting were the order of the day in a camp which, like a scene from the Wild West, was peopled by characters with names like “Moleskin Joe” and “Two-Shift Mulholland”.
The lot of the five thousand labourers who built the West Highland Railway across Rannoch Moor only a few years before can’t have been much better. The longest stretch of line ever laid at one time, the West Highland Railway took seven years to complete, and this section across the moor posed more problems to its engineers than the whole of the rest of the line put together. To cross the huge bogs, some lengths had to be set on floating causeways made of brushwood and turf, or run across viaducts.
By the time the line opened in 1894, the old Sassenach suspicions about the Highlands had largely become history. Queen Victoria had made the region fashionable as a holiday destination, and the new railway provided easy access to it for the burgeoning population of Glasgow.
Some of the most ardent explorers of this northwest frontier were the members of the Scottish Mountaineering Club, which formed in 1889, a couple of decades before the completion of the West Highland Railway, when Glencoe’s wilderness was still waiting to be discovered. Among the club’s founders was Sir Hugh Munro (1856– 1919), a keen climber and hill walker who compiled a list of all the Scottish mountains over 3000ft (914m). In all, Munro identified 236 tops, but the list has since swollen to 284. Two of them feature in our route.
The “Unna Principles” Glen Coe might have a trunk road running right down the middle of it, but the mountains flanking the valley are some of the most unspoilt in Britain – and considerably wilder than many of much greater height in the Alps. You won’t find painted waymarks or finger posts on these ridges, let alone summit cafés, cable-cars or ski lifts. We have the Scottish Mountaineering Club (the SMC) to thank for that, and more particularly its former president, Percy Unna. In the 1930s, Unna spearheaded a successful campaign to raise funds to purchase the Dalness Forest estate, which encompassed Glen Coe and its neighbouring valleys. When the land was finally bought it was placed in the care of the National Trust for Scotland (NTS), though only on condition that certain obligations were respected.
Unna was adamant that future generations should find these mountains just as wild as they were in his day, and insisted in a now famous handover letter to the NTS that no improvements should be made to paths or mechanical forms of transport introduced; that there were to be no signs, wayposts or bothies; and certainly no funicular railways and mountain-top restaurants such as those that had marred the high mountains of continental Europe.
These stipulations, which became known as the “Unna Principles”, continue to shape management policy throughout the Highlands today, and explain the Scots’ widespread dislike of cairns and waymarks – in fact, anything that renders the hills easier to climb. Which is why you’ll need sharp navigation skills to venture into them.